"Robot Bodies and how to Evolve them"
by Alan Winfield
December 22, 2014
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"Robot Bodies and how to Evolve them"
by Alan Winfield
December 22, 2014
Article "Evolved virtual creatures as content"
by Dan Lessin
August 28, 2015
https://youtu.be/HgWQ-gPIvt4
Evolved Electrophysiological Soft Robots
Published on Jun 29, 2014
Quote:
The research field of evolutionary robotics abstracts some of the major themes in biological evolution (heritable traits, genetic variation, and competition for scarce resources) as tools to allow computers to generate new and interesting virtual creatures. One of the recent themes in this field is towards more embodied robots (those that produce interesting behavior through the design of their bodies, as well as their brains). Here, we build on previous work evolving soft robots to demonstrate the low level embodiment of electrical signals passing information through muscle tissue. Through this work we attempt bridge the divide between embodied cognition and abstracted artificial neural networks. We hope you find the video interesting and entertaining!
This video accompanies the following paper:
Cheney, N., Clune, J., Lipson, H. (2014) "Evolved Electrophysiological Soft Robots". Proceedings of Artifical Life 14: The Fourteenth International Conference on the Simulation and Synthesis of Living Systems (ALife14). MIT Press.
https://vimeo.com/134820894
Evolutionary robotic prototype
July 29, 2015
Quote:
Work in progress - Physical prototype testing
https://youtu.be/bpFVQ7fAV8Y
Get Excited - The Robots Are Evolving!
Published on Sep 23, 2015
Quote:
Do machines have what it takes to evolve? Will the future be filled with robots capable of faster, more efficient and more complex designs than we could ever come up with?
https://youtu.be/JBgG_VSP7f8
Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
Uploaded on Dec 6, 2008
Quote:
This video shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to perform a given task, such the ability to swim in a simulated water environment. Those that are most successful survive, and their virtual genes containing coded instructions for their growth, are copied, combined, and mutated to make offspring for a new population. The new creatures are again tested, and some may be improvements on their parents. As this cycle of variation and selection continues, creatures with more and more successful behaviors can emerge.
More info:
"Evolved Virtual Creatures", 1994
Press-release "How sensorimotor intelligence may develop"
Robotic systems controlled by neural network spontaneously develop self-organized behaviors
October 27, 2015
Playlist EVOLUTION (neuroevolution)
Evolving stuff...
2D sticky creatures learn to walk, jump, stay vertical and vertical jump...
Software written in VB6. (artificial neural network and genetic algorithm)
Playlist "Evolutionary Robotics Course (Spring 2016)"
by Josh Bongard
https://youtu.be/xhuxjnuiHZw
The philosophical implications of evolutionary robotics. (Mar 2016)
Published on Mar 18, 2016
Quote:
Delivered by Josh Bongard
to the faculty and students of the History and Philosophy of Science (HPS) department at the University of Pittsburgh.