Here is the first tracked test we made for a short film that we have in production. When we made this test the most important thing we resolved is that the robot would have to be left handed if the the human hits with his right to allow us get the best angles without crossing the camera line. Alembic was a key technology to move the character to C4D from Maya. Surfacing and most UV's were done in 3D coat, rendering was done using Vray and C4D R15 Team Render across a mixed network of macs and PC's.
21 Points is going to be freaking great and we cant wait to show more soon
Социальные закладки