Article "The Laws of Mixed Reality — without the rose-colored glasses"
by John Rousseau
June 3, 2016
Drifting in Mixed Reality - Assetto Corsa - Oculus Rift CV1
Published on May 25, 2016
Some drifting with friends in the Toyota AE86 at Driftplayground.
Video quality has improved, but Assetto Corsa got updated after recording this, so expect even better quality next time. This time the video output resolution of AC to the recording software was less than what I have in the Rift.
What is Mixed Reality?
It?s a way to record and show gameplay to serve a better understanding of how it feels to use Virtual Reality. It uses a greenscreen to later blend out the room you are playing in and instead blending in the virtual environment life or in video editing. So it?s only a way to show to the viewers, while playing i can?t see my wheel and real hands. So it?s not like Augmented Reality, which will maybe come in a few years and will look similar.
Article "The Laws of Mixed Reality — without the rose-colored glasses"
by John Rousseau
June 3, 2016
How to make mixed reality worlds in the HTC Vive
Published on Jun 17, 2016
A new HTC Vive tool lets you mix real people into virtual reality worlds. All it takes is a green screen, a camera, a Vive system, some video editing know-how… and a lot of patience.
Article "Virtual Reality and Augmented Reality Device Sales to Hit $11.9 Billion and 99 Million Devices in 2021"
Research firm forecasts 16 million virtual reality (VR) and augmented reality (AR) devices will be shipped in 2017, representing year-on-year growth of 47 percent. The market value of devices sold into the channel is estimated to be $1.6 billion.
Smartphone VR and AR devices will account for more than 13 million units; dedicated VR devices like the Oculus Rift will account for about two-thirds of this $1.6 billion market value.
Increased support for Google's Daydream platform and the arrival of Microsoft's mixed reality headsets will boost the market from the final quarter of 2017 onward.
October 2, 2017
The incredible world of diminished reality
Published on Sep 9, 2010
ArticleThe most recent research project in the area of Diminished Reality by Jan Herling and Wolfgang Broll, Ilmenau University of Technology, Department of Virtual Worlds / Digital Games, 2010.
"Diminished reality will have as much power as AR for retailers"
by Beck Bescker
October 26, 2017
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