Mesmer, system for building lifelike humanoid robots, Engineered Arts Limited, Penryn, Cornwall, England, United Kingdom


Mesmer: beyond Animatronics

Published on Feb 19, 2018

Mesmer is a system for building lifelike humanoid robots – all the parts that are needed to breathe life into a character.

Hardware – Motors, Electronics and Connectors
Sensors – Cameras, Depth Sensors, LIDAR, Microphones
Firmware – Motor control for speed, position and torque
Software – For control of Animation, interaction, audio and lighting

Most importantly all of these components were designed from scratch by Engineered Arts Ltd specifically for humanoid robots, so everything fits and works together in perfect harmony. Other companies use a hodgepodge of bits from various vendors that often don’t work well together.

Mesmer is powerful, elegant and cost-effective because you are not paying for multiple profit margins that inflate the price.
 

Mesmer 2.0: Interaction & quick release head

Published on Nov 5, 2018

Mesmer 2.0 features a new neck desing for even greater expressive capacity. Thanks to embedded cameras in the eyes, Mesmer characters can track faces and mimic their head and mouth positions. And thanks to new quick release system, a head can be switched off, removed and replaced, and be back working within a minute.
 

Realistic Mesmer robot head - Adran

Dec 4, 2021

This is a small motion test for a Mesmer robot head. Again its not CGI
This head and neck has 22 custom servo actuators - only 5 around the mouth which is not enough for really good lip sync - which is why its not speaking in this clip
Software is EA's Tritium frame work running on x86 Intel NUC
Interface is USB
Capable of autonomous human interaction, with in eye cameras and microphone array.
#humanoidrobot #mesmer #robot
Here's the full actuator list:
1 Right Eye Pitch (up/down)
2 Right Eye Yaw (side to side)
3 Left Eye Pitch
4 Left Eye Yaw
5 Right Upper Eyelid
6 Right Lower Eyelid
7 Left Upper Eyelid
8 Left Lower Eyelid
9 Left Inner Brow
10 Right Inner Brow
11 Left Outer Brow
12 Right Outer Brow
13 Jaw Pitch
14 Jaw Slew / Yaw (jaw sideways)
15 Nose Wrinkle
16 Left Mouth Corner / Cheek
17 Right Mouth Corner /Cheek
18 Head Roll (side to side)
19 Head Pitch (nod up /down)
20 Neck Roll
21 Neck Pitch
22 Head Yaw / Turn
 
Back
Top