What is empathy?
Published on Jun 5, 2012
The power of empathy
December 10, 2013
The Royal Society for the encouragement of Arts (the RSA) is an enlightenment organisation committed to finding innovative practical solutions to today’s social challenges. Through its ideas, research and 27,000-strong Fellowship it seeks to understand and enhance human capability so we can close the gap between today’s reality and people’s hopes for a better world.
Animated and directed by Katy Davis (AKA Gobblynne).
Duet - social robot in hotels
August 28, 2015
First attempt of video making on After Effects.
Duet is a smart environment that plays with the user (the Nhow client) according to his mood.
Emotion recognition sensors are placed in the first section for the interaction and afterwards a camera placed on the ceiling right above Duet, recognizes the user's movement and translate it into sounds.
EMPATHY is the main value of the concept project.
AIA - The new generation Of Artificial Intelligence
July 11, 2016
How close are we to destroy the borders between humanity and robotics? How close are we to master the creation of an Artificial Human? Let us invite you to the not-so-far future and introduce you to the artificial intelligence AIA.
AIA looks just like a real woman, she speaks and acts just like you. She has a sensitive skin, she has a voice, she breathes, she laughs, she can even develop habits. She was created to help people and to make our lives better. Maybe she could even become your friend. Are her emotions real?
Where does reality even start?
At our exhibition "WHAT`S NEXT - Are You Thrilled Or Frightened?" at ESSENCE 2016 student Aya Shalkar stood for 3 hours in this box while interacting with the audience and answering questions.
Can VR be used to create empathy?
Published on Oct 21, 2016
The Engadget Podcast Ep. 11: Host Terrence O’Brien asks the panel (Dana Wollman and Mona Lalwani) for their thoughts on virtual reality’s ability to generate empathy. They’ll discuss a game called The Circle that puts players in the shoes of a hate crime victim. And then look at how groups like the New York Times and the United Nations are using VR to bring viewers around the globe.
Kip empathy object
Published on Feb 12, 2017
Kip is an empathy object, conveying emotion through physical gestures. It was developed at the miLAB - Media Innovation Lab at IDC Herzliya.
It listens to people talking to each other, and becomes interested or scared based on the conversation tone. Kip was designed at the Media Innovation Lab with the following principles in mind: empathic, peripheral, and fragile. Our challenge was to create something that is highly expressive while still being an extremely simple robotic object.
Kip is aimed to accompany human-human face-to-face interaction and increase the awareness of the interacting humans to their behavior through reflecting one’s behavior with subtle physical gestures. These gestures are designed to evoke empathy. By reflecting on human interaction, we hope it can increase people’s awareness to their own behavior. The idea is that people’s empathy towards the robot will cause them to have empathy towards each other too.
Kip is part of our ongoing design exploration into the future of robotic devices. Nonverbal behavior is key to how robots communicate with people. Our next step is to set a new research direction for Kip in the context of conversations. We hope to discover whether Kip can be essential in creating a good balanced conversation within a group.
This video was produced for the "Hello, Robot. Design Between Human and Machine" exhibition at the Vitra Design Museum.
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