My film is about robots, and humans, but mostly robots.
I love to explore the relationship between humans and robots. It is a subject that really interests me, and I try to approach it from different angles. I started wondering what it would be like for a human, a generally emotional being, to be raised by a robot, a being based in logic. I also wondered, if given the proper level of artificial intelligence, how emotional could a rational being like a robot become. Could this protagonist grow to care for the human he has raised, or will he just see the human as a means to an end?
Animation has been my passion and shaped much of my personal character. Writing and story design for animated features and television shows is how I want to spend the rest of my life. I love crafting new worlds and new characters to fill those worlds; I guess you could say storytelling is my passion, and animation is the medium in which I prefer to tell my stories.
Quarantine, like most of my films, started out as vague character designs and a vague concept of the world they lived in. Only over the course of designing and building the characters and sets, did the story begin to take shape. I took some risks and started without a script, only an idea of what I wanted floating around in my mind.
Quarantine was shot in puppet stop motion style, with all sets and characters hand made by myself. I wanted a more ‘choppy’ feel to the animation style that would add to the film’s ‘grungy’, post-apocalyptic world.
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Director & Animator: Vera Bennett
Story By: Vera Bennett
Character & Production Design: Vera Bennett
Editor: Vera Bennett, Aaron Soldner
Sound Designer: Aidan Zev Meyer
Background "Buildings": Victor Li
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