Tim Sweeney


Tim Sweeney’s full DICE 2020 talk

Feb 14, 2020

Watch the full video of Epic Games founder Tim Sweeney' DICE Summit talk. Topics range from loot boxes to cross-platform play and games involving politics.
 

Economy of the Metaverse | Fortnite CEO Tim Sweeney (Exclusive)

Jul 28, 2020

Tim Sweeney, CEO of hit game Fortnite maker Epic Games goes ALL OUT in a no holds barred interview discussing competition by Apple, Google, Facebook, and others. How could the economic problems in today's platforms be resolved for the future platform of the Metaverse?

So far very little has yet to be discussed about how such an economic system for a Metaverse platform needs to work.

There are a LOT of insights that are easy to miss. Check out the written transcription of this interview as well right here:
medium.com/ggdigest/the-economy-of-the-metaverse-interview-with-epic-ceo-tim-sweeney-1822eed01ddf

In a future Metaverse platform, what kind of economy will be required to support a healthy and vibrant ecosystem for all of the participants: including all players on the commercial side of the value chain and for the future consumers in the Metaverse?

Find out the answers to these questions and more in our Q&A interview session with Tim Sweeney!

1:05​ The Metaverse and "Economic Efficiency"
7:30​ Danger of Megacorp Platform Ownership
12:35​ Tim's "Conservationist" Philosophy
15:20​ Creator and Store Economics
16:35​ We Need Open Platforms!
20:45​ Dangers of the Mega Corp Monopoly
24:50​ On Apple/Google Platform Fees
30:55​ Epic's Metaverse Platform Fee = ?
35:10​ Info and Data Abuse by Platforms
40:50​ Leaders to Deliver the Metaverse
44:15​ Tim's Final Message
45:33​ When Does Epic Make Atari Adventure?
 

Tim Sweeney: Fortnite, Unreal Engine, and the Future of Gaming | Lex Fridman Podcast
Apr 30, 2025

Tim Sweeney is a legendary video game programmer, founder and CEO of Epic Games that created the Unreal Engine, Fortnite, Gears of War, Unreal Tournament, and many other groundbreaking and influential video games.

OUTLINE:

0:00 - Episode highlight
3:06 - Introduction
3:39 - 10,000 hours programming
6:56 - Advice for young programmers
15:07 - Video games in the 80s and 90s
17:16 - Epic Games origin story
29:54 - Indie game development
35:47 - Unreal Engine
1:01:44 - Technical details of Unreal Engine
1:06:36 - Constructive solid geometry
1:12:35 - Dynamic lighting
1:17:05 - Volumetric fog
1:20:32 - John Carmack
1:22:19 - Evolution of Unreal Engine
1:28:34 - Unreal Engine 5
1:39:45 - Creating realistic humans
1:48:54 - Lumen global illumination
1:53:24 - Movies
2:08:06 - Simulating reality
2:20:21 - Metaverse
2:22:57 - Fortnite
2:26:53 - Scaling
2:42:17 - Game economies
2:43:46 - Standardizing the Metaverse
2:51:59 - Verse programming language
3:13:32 - Concurrency
3:21:09 - Unreal Engine 6
3:25:47 - Indie game developers
3:28:45 - Apple
3:43:25 - Epic Games Store
4:06:16 - Future of gaming
4:12:16 - Greatest games ever made
4:17:53 - GTA 6 and Rockstar Games
4:21:12 - Hope for the future
 
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