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Thread: Omniverse, real-time simulation and collaboration platform, Nvidia Corporation, Santa Clara, California, USA

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    Omniverse, real-time simulation and collaboration platform, Nvidia Corporation, Santa Clara, California, USA

    Developer - Nvidia Corporation

    nvidia.com/omniverse

    developer.nvidia.com/nvidia-omniverse-platform

    youtube.com/NVIDIAOmniverse

    twitter.com/nvidiaomniverse

    linkedin.com/showcase/nvidia-omniverse

    instagram.com/nvidiaomniverse

    discord.com/invite/XWQNJDNuaC

    github.com/NVIDIA-Omniverse

    Playlist "NVIDIA Omniverse"

    Nvidia Omniverse on Wikipedia

    Vice President, Omniverse & Simulation Technology - Rev Lebaredian

    Vice President, Omniverse Engineering - Damien Fagnou

    Director, NVIDIA Omniverse Exchange - Paul Cutsinger

    Subprojects:

    Omniverse Avatar, platform for generating immersive AI-driven avatars
    Last edited by Airicist2; 20th March 2024 at 14:07.

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    Introducing NVIDIA Omniverse Machinima: a revolution in video game storytelling

    Sep 1, 2020

    NVIDIA Omniverse Machinima enables gamers across the world to easily master the art of storytelling by using 3D objects, animated by NVIDIA AI technologies. Get a behind-the-scenes look at how the demo was created and sign up for beta access at: https://www.nvidia.com/machinima

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    "NVIDIA Announces Omniverse Open Beta, Letting Designers Collaborate in Real Time — from Home or Around the World"
    Photorealistic, 3D Simulation and Collaboration Platform Open Beta Follows Early Access Program with Ericsson, Foster + Partners, Lucasfilm, 40+ Others

    October 5, 2020

    "Nvidia announces open beta for Omniverse as a ‘metaverse’ for engineers"

    by Dean Takahashi
    October 5, 2020

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    Robots building robots

    Oct 5, 2020

    Watch a demo on #NVIDIAIsaac Sim 2020.2 Robotics & AI Simulator built on #NVIDIAOmniverse and see how photorealistic simulation environments and #AI can shape Factories of the Future. See the manufacturing process of NVIDIA’s R.Eva robot in the virtual world using simulation scenarios operating with real physics and in high fidelity. Isaac Sim supports tasks from navigation to manipulation and also can simulate RGB and Lidar sensors. Demonstrations of critical manufacturing features include support for complex grippers (such as suction cups), ground-truth depth, ground-truth semantic segmentation and bounding boxes. You will also be able to watch a detailed clip of the Advanced STEP Importer along with the exploded view of the robot’s parts. Learn more about Isaac Sim at https://developer.nvidia.com/isaac-sim

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    NVIDIA Omniverse open beta - Now available for download

    Dec 15, 2020

    Enter a new era of collaboration and simulation.

    #NVIDIAOmniverse is a portal that connects creators, designers, artists, and engineers, their favorite content creation tools and assets, in real time.
    "The Metaverse Begins: NVIDIA Omniverse Open Beta Now Available"
    Join the open beta and develop in a new world of collaboration and photorealistic simulation.

    by Richard Kerris
    December 15, 2020

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    NVIDIA Omniverse - Designing, optimizing and operating the factory of the future

    Apr 13, 2021

    Explore the next era of manufacturing. This #GTC21​ demo showcases BMW Group's factory of the future - designed, simulated, operated, and maintained entirely in NVIDIA Omniverse. Global teams can collaborate across geographies, software tools, and datasets to design and plan the factory in real time. Digital human simulations test new workflows for employee ergonomics and efficiency. And robots are trained, operated, and orchestrated using the NVIDIA Isaac and Fleet Command. The virtual factory, simulated end-to-end within Omniverse is physically-accurate, and obeys the laws of physics - a perfect digital twin of the factory in reality.

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    NVIDIA Isaac Sim On Omniverse – Synthetic Data for Perception Model Training

    Jun 10, 2021

    Training perception models requires large and diverse datasets. Assembling these datasets can be costly, time-consuming, and even dangerous for certain corner cases. By leveraging the synthetic data generation capabilities of Isaac Sim, developers can bootstrap the training task. This video highlights Isaac Sim’s support for domain randomization which allows for random changes in texture, colors, lighting, and placement. The video also showcase the different types of data including bounding boxes, depth, and segmentation that can be generated from the simulation environment.
    "Nvidia’s Isaac robot simulations debut on Omniverse"

    by Dean Takahashi
    June 21, 2021

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