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Thread: Uncanny Valley

  1. #11


    Uncanny Valley Revisited: Ken Goldberg

    Published on Nov 22, 2013

    Ken Goldberg, UC Berkeley. "Uncanny Valley Revisited," IROS 2013, Tokyo.

  2. #12


    Uncanny Valley Revisited: Concluding Remarks

    Published on Nov 22, 2013

    Concluding remarks at the "Uncanny Valley Revisited" special session at IROS 2013 in Tokyo.

  3. #13
    Article "Robots, the 'uncanny valley' and learning to love the alien"

    by George Zarkadakis
    November 25, 2013

    Capgras delusion (or Capgras syndrome) on Wikipedia

    The Capgras delusion (or Capgras syndrome) is a disorder in which a person holds a delusion that a friend, spouse, parent, or other close family member has been replaced by an identical-looking impostor. The Capgras delusion is classified as a delusional misidentification syndrome, a class of delusional beliefs that involves the misidentification of people, places, or objects (usually not in conjunction). It can occur in acute, transient, or chronic forms. Cases in which patients hold the belief that time has been "warped" or "substituted" have also been reported.

  4. #14


    The Uncanny Valley - trailer

    The Uncanny Valley is a play in which a robot steals a human's soul.
    Features one fully programmed humanoid robot and two humans.

  5. #15

  6. #16


    Uncanny Valley! from Kal Spelletich
    June 12, 2014

    Some art should be confusing and hard to comprehend

  7. #17
    Article "Avoiding the Uncanny Valley"
    New research suggests that robots that look almost like people are unsettling.

    by Bobby Azarian
    October 21, 2015

  8. #18

  9. #19


    Why people find humanoid robots so creepy: the uncanny valley explained

    Published on May 15, 2019

    Think human-like robots can look eerie? Then you've probably experienced the "uncanny valley".

    With advances in robotics, gaming and artificial intelligence, the uncanny valley effect throws up challenges for designers and modellers. Discover the story behind the effect, find out why it might happen, and get up to speed on what designers are doing to avoid it.

  10. #20

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