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Thread: Miscellaneous

  1. #11

    July 5, 2013

    The object of Cargo-bot is to write programs that control a robotic arm to move, sort, and stack colored crates. The computer language is a simple instruction set consisting of of squares that tell the arm which direction to move, and whether or not to perform an action based on the color of the crate. You write the programs by dragging and dropping the instruction squares into a sequence that causes the arm to perform the assigned task. You can also write programs that execute other programs you've written. (This is important because each program has space for just 8 squares, so you need to be able to write efficient code to complete the challenges). The challenges start out easy but become maddeningly difficult as you progress. With subroutines, if-then statements, and plenty of opportunities to practice debugging, it's a good way to get kids to think like a programmer. You can also record a video of your program in action and share it to YouTube.

  2. #12

    Video games of the future will build themselves

    Published on Mar 6, 2019

    AI in video games is very different than the AI in self-driving cars, smart home devices, and natural language algorithms. That’s because game developers have been sticking to the basics, but all that is starting to change. Researchers today are incorporating more cutting-edge AI advancements into games. In the future, these tools could result in games designing themselves with characters that can learn and adapt to the player.

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