"Surface detail", subBlue, 2011, United Kingdom


Surface detail
January 16, 2011

A myriad of details in an evolving fractal landscape.

I'm currently working on a WebGL 3D fractal renderer that will let you explore structures like this in real time... stay tuned!

Update: The soundtrack is an original piece I made for the video. I've put it up on soundcloud: soundcloud.com/subblue/surface-detail
 
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