Running robot 'cheetah' beats Usain Bolt
Published on Sep 6, 2012
Watch this technical breakthrough. A robot that can run faster than the world's fastest man. CNN's Jonathan Mann reports.
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Watch this technical breakthrough. A robot that can run faster than the world's fastest man. CNN's Jonathan Mann reports.
ABB industrial robot against human in a pool game. By means of vision technology hardware and software improvements in 2D and 3D, robots are achieving an outstanding level of performance
Young Australian and New Zealand engineers entered their autonomous robots in a live competition on Sept. 22.
The challenge was to design and build a robot that can drive itself around the course collecting cargo and dropping it in the right spot. 23 universities from around Australia and New Zealand competed in the event.
Robots were everywhere at CES 2018 in Las Vegas. From soccer to ping-pong, see how CNET staffers fared against artificially intelligent bots.
"Development of Stone Throwing Robot and High Precision Driving Control for Curling" by Jung Hyun Choi, Changyong Song, Kyunghwan Kim, and Sehoon Oh from Daegu Gyeongbuk Institute of Science and Technology and NT Robot, South Korea. Presented at IROS 2018 in Spain.
The tech we use to capture sports is like a decade ahead of how we actually watch it. We're tracking every movement, every heartbeat, and can reproduce games from any angle in 3D — but barely any of that makes it to your living room.
I break down the companies and tech turning sports into a next-gen immersive experience — from Sony's Hawk-Eye camera systems and NFL tracking chips to AI analytics powered by Google Cloud and AWS. We look at why VR headset viewing keeps failing, and how 4D Gaussian Splatting from Arcturus and multi-plane image-based volumetric capture from Muybridge are creating viewing angles that were previously impossible. Plus the F1 Vision Pro experience, the XR Sports Alliance, and why COSM's in-person model is winning where headsets can't.The demand is clearly there. The question is how it gets to you.
Chapters:
0:00 – The Immersion Gap
0:48 – Computer Vision & Hawk-Eye
1:42 – Player Tracking & Wearables
2:08 – AI Analytics & Real-Time Stats
3:07 – VR Sports Viewing & Why It Fails
4:16 – Radiance Fields & Gaussian Splatting
5:10 – Viewpoint Pro: Virtual Replays
5:59 – Arcturus: 4D Gaussian Splatting
7:31 – Muybridge: Virtual Camera Systems
9:53 – F1 Vision Pro Experience
11:26 – XR Sports Alliance
11:47 – COSM: The $600 Ticket
13:04 – The Future of Sports Broadcasting
Bio:
Bilawal Sidhu is a creator, engineer, and product builder obsessed with blending reality and imagination using art and science. Bilawal is the technology curator for TED Talks, and a venture scout for Andreessen Horowitz. With more than a decade of experience in the tech industry, he spent six years as a product manager at Google, where he worked on spatial computing and 3D maps. His work has been featured in major publications including Bloomberg, Forbes, BBC, CNBC, and Fortune, among others. Bilawal’s journey into computer graphics began at 11, when he fell in love with seamlessly blending 3D into real life footage. Since then, he's captivated over 1.5M subscribers, garnering more than 500M+ views across his platforms. Driven by a mission to empower the next generation of artists and entrepreneurs, Bilawal openly shares AI-assisted workflows and industry insights on social media. When he’s not working, you can find Bilawal expanding his collection of electric guitars.